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The Resistance

from wikipedia

The Resistance is a game where players attempt to deduce one another's identities.
The setting of the game is an imagined battle between a resistance group trying to overthrow the malignant government and the government spies infiltrating the resistance group.
It is similar in structure to party games such as Mafia and Werewolf, where a small, secret group of informed players attempt to disrupt a larger uninformed group, while the larger group attempts to identify the spies and eliminate them.
The Resistance uses slightly different mechanics from similar games, and was designed to avoid player elimination and increase available information for player decisions.

rules :

And finally, the last, but most important rule of all:


Number of players required be send on each mission

Number of players 5 6 7 8 9 10
Mission 1 2 2 2 3 3 3
Mission 2 3 3 3 4 4 4
Mission 3 2 4 3 4 4 4
Mission 4 3 3 4* 5* 5* 5*
Mission 5 3 4 4 5 5 5

(*) Two Mission Fail cards are required for the mission to fail


Number of Spies & Resistance Members

Number of players 5 6 7 8 9 10
Number of spies 2 2 3 3 3 4

Avalon extension

Good: * Merlin: knows the evils (except mordred), must remain anonymous * Perceval (optional): knows Merlin

Evil: * Assassin: kill someone at the end of the game (can consult other evils to decide) * Morgan (optional, requires Perceval): impersonate Merlin * Oberon: invisible to evils (until assassin consultation) * Mordred: invisible to Merlin